Hi there i have a suggestion for an outfit i would like to see get added if you can. Maybe like a fur coat outfit. I know it would be complicated to do. But you could price it high in game and have it as kind of a luxury high end hard to get item. I understand if you cant though.
Hi! I love your game when you release it in DA. Pretty fun. Anyway, this is suggestion so i wonder if you add clothing or more bondage gear in the near future?
I've been seeing some clips and pictures of your game and now I just tested the game myself. The game looks very promising so far, you did a really good job!
I've already read somewhere that a sub-mode is in works, this is what I'm mostly hyped for!
I was also thinking about what would be possible to add, which also puts more depth into the gameplay/difficulty itself.
What I thought of was some kind of weakness profile in the character creator, where you can assign ticklish spots or weaknesses in general (with intensity from 1-10) to adjust the difficulty in that way and so NPCs will figure out more and more of your weaknesses the more often they capture you, until it's almost impossible to escape if they utilize all your weaknesses.
In terms of weaknesses it can be obviously different ticklish spots like feet or belly. Tickle Tools (Hairbrush, Fingers, Feather), and some other weaknesses, like being gagged or blindfolded or tied up in a specific device.
Another Idea for the minigame for when you will be tickled could be, to keep the mouse inside of a moving zone in the UI, basically to keep your composure. if the mouse leaves the zone, the tickling becomes unbearable and you take "damage". Being gagged and blindfolded could have some negative effects for the player here aswell, like being blindfolded, makes the zone invisible for short periods of time. Being gagged increases "damage" you take and your ticklish spot intensity multiplies the speed at which the zone will move.
Those are just some ideas I wanted to share. I'm really looking forward for the next update and getting tied up and tickled by NPCs! :D
Keep up the good work, this game has huge potential!
Amazing game! However, i do wanna leave a few suggestions : - Addition of non-stuffed cleave gag and addition of stuffed to cleave gag to models other than Betty. - (Maybe) Hunter mode for escape rooms : hunt down escaping models and tickle them - Achievement list : At least the amount of achievements in total and which ones are done, maybe hints for those that aren't done yet - More restraints and rope types! Tape, maybe colored ropes, straps, handcuffs, etc.
when opening the game its all black like there is a bush stuck to me and same on other models spawned, i cant really see and i see through walls any suggestions? ive messed with graphic settings no change
Hello. Congratulations on creating a great game, I hope you will develop it. And I have a question: is it possible for me to walk untied, but for female guards to also walk around and after catching me it would be shown how they tie me up, and also Ms. Flame or any other woman could tie me up and gag me, like I've pissed them off or just for no reason let them catch me and tie me up and make sure it's well shown how they tie and gag me. And these women could tie me up on all levels, also in the Studio and Jessicas Room. I would like to see in real time how they tie me up and gag me at a given moment. Is it possible? If so, what game mode should I enter, how do I do it, to achieve the effect of observing my character up to date when they being tie me up and gag me?
I don't know if we understood each other correctly. I would like to see from A to Z how they tie up my character. So what I mean is that, for example, in these Escape Room levels we are already tied up, and even if we manage to untie partially or completely, when the guard catches us, this moment of tying up our character is not shown, but it immediately jumps to the finished tied up one. However, it would be much more pleasant if we saw everything from beginning to end regarding the immobilization of our character by other women. We walk free, untied, our whole body is free, and suddenly we meet some woman who performs these actions on us --> catching our character --> tying up --> gagging --> and possibly leading on a leash (the leash depending on where they caught us). And all these moments are shown precisely from beginning to end.
Just played the new version , and really like the improvements with the new jobs and quests. Thought I would point out a few minor points to work out for the next version.
- I really love the character creator. However I am unable to save the characters I create with names - it always needs to save them with the generic name.
- When I create the characters, I like to make them with great big boobs, and usually these "poke through" the standard clothing. Same if I make them more muscular looking, this seems to be larger than the clothing.
- When using the model spawner, the created model stays in the same spot and does not move. The only way to move them is to leash them and drag them somewhere. It might be better to have them start walking around immediately once created. When they stay in the green model spawner zone, when you walk up and press 'E' to interact with the model often it thinks I want to spawn a model instead, since the model stands right on it.
- I was attempting to put Mrs. Flame into some of the devices in the studio, and was unable to do so. I had her right by the device, was pressing E and nothing happening. If I moved her away from the device it would register model interaction but I could not put her in the device. Not sure if this is a wider issue but I tried several times and could not make it work.
Here are some suggestions for the quests/tasks.
- Attach a time limit. IF you take too long, Jessica comes and applies restraints to make it harder.
- IF you annoy Jessica (i.e. keep talking to her after task is assigned) she can restrain or otherwise punish you.
- If performing a task while restrained, make it harder to do
- If the task is to restrain/tickle/punish another model, give that model the ability to catch and restrain you first.
For the escape rooms, I think additional variability could be added by further increasing the number of guards, modifying how aggressive the guards are at chasing you down and restraining you, and also changing how you are restrained at the start. Successful escape could then lead to more coins.
Currently the NPCs appear unable to escape once bound completely. This would be something that could be changed, to add an ability for them to escape. HOwever, the more stringently they are bound the harder it is for them to do so.
Adding more restraint types and methods would also be nice. I think adding ropes to the current model would be great - such as above/below the knees, crotch rope, chest harness, etc. Also additional types of restraints such as the ability to use duct tape on the body, zip ties, handcuffs, leather, etc.
Also would very much love more clothing items, hair, and accessories.
Appreciate your work putting this game together - I have greatly enjoyed playing so far!
I've already tried the new version, it's amazing, the addition of more mission types and the ability to tie Jessica up once and for all makes it worth it.
One issue I have is that when creating a character the clothing physics seem to fail and clip through the new girl's model. I don't know if it's something that can be fixed or if it's a problem with my computer that doesn't optimize the models well.
hi , you have such a great imagination and your work is awesome. great game if you could make it better by adding more restraints such as handcuffs and shackles and add more adventures to it. waiting for these things to be added in the next update.
Great additions for 1.3. I Have every achievement but the last one with the ???? so hopefully I find It. I know it probably is a big suggestion but having the ability to create our own custom escape room would be a cool addition.
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Hi there i have a suggestion for an outfit i would like to see get added if you can. Maybe like a fur coat outfit. I know it would be complicated to do. But you could price it high in game and have it as kind of a luxury high end hard to get item. I understand if you cant though.
It is a fantastic game!But can anyone tell me how can I get the achievement"gets to know Chilly?"
Hi! I love your game when you release it in DA. Pretty fun. Anyway, this is suggestion so i wonder if you add clothing or more bondage gear in the near future?
I've been seeing some clips and pictures of your game and now I just tested the game myself. The game looks very promising so far, you did a really good job!
I've already read somewhere that a sub-mode is in works, this is what I'm mostly hyped for!
I was also thinking about what would be possible to add, which also puts more depth into the gameplay/difficulty itself.
What I thought of was some kind of weakness profile in the character creator, where you can assign ticklish spots or weaknesses in general (with intensity from 1-10) to adjust the difficulty in that way and so NPCs will figure out more and more of your weaknesses the more often they capture you, until it's almost impossible to escape if they utilize all your weaknesses.
In terms of weaknesses it can be obviously different ticklish spots like feet or belly. Tickle Tools (Hairbrush, Fingers, Feather), and some other weaknesses, like being gagged or blindfolded or tied up in a specific device.
Another Idea for the minigame for when you will be tickled could be, to keep the mouse inside of a moving zone in the UI, basically to keep your composure. if the mouse leaves the zone, the tickling becomes unbearable and you take "damage". Being gagged and blindfolded could have some negative effects for the player here aswell, like being blindfolded, makes the zone invisible for short periods of time. Being gagged increases "damage" you take and your ticklish spot intensity multiplies the speed at which the zone will move.
Those are just some ideas I wanted to share. I'm really looking forward for the next update and getting tied up and tickled by NPCs! :D
Keep up the good work, this game has huge potential!
thank you very much, I'm glad you enjoy the game.
Great advice. Will certainly consider it^^
Currently on a little break but you're right, I'm branistorming about sub-mode (as in submissive mode) and I'm looking foward to it.
Adding foot worship and bastinado will make the game the top and more interesting
输入:I really like this gamehope for a faster update.
When to update
Amazing game! However, i do wanna leave a few suggestions :
- Addition of non-stuffed cleave gag and addition of stuffed to cleave gag to models other than Betty.
- (Maybe) Hunter mode for escape rooms : hunt down escaping models and tickle them
- Achievement list : At least the amount of achievements in total and which ones are done, maybe hints for those that aren't done yet
- More restraints and rope types! Tape, maybe colored ropes, straps, handcuffs, etc.
I would love to see all of the above in-game!
Love love LOVE this game! Would it ever be possible for NPCs tickle the POV character sometimes during the escape room minigames?
would there ever be a possible steam release or no?
The download is not startin
when opening the game its all black like there is a bush stuck to me and same on other models spawned, i cant really see and i see through walls any suggestions? ive messed with graphic settings no change
i see some furry paintings is there a way to make your character as a furry?
no, there isn't. just human females currently. I just love those paintings^^
That would be fun. Maybe have the furry girls from the paintings available for bondage.
This is a pretty sexy stealth game! If only it had a following camera (a la world of warcraft) so it would be possible to play one handed!
Hello. Congratulations on creating a great game, I hope you will develop it. And I have a question: is it possible for me to walk untied, but for female guards to also walk around and after catching me it would be shown how they tie me up, and also Ms. Flame or any other woman could tie me up and gag me, like I've pissed them off or just for no reason let them catch me and tie me up and make sure it's well shown how they tie and gag me. And these women could tie me up on all levels, also in the Studio and Jessicas Room. I would like to see in real time how they tie me up and gag me at a given moment. Is it possible? If so, what game mode should I enter, how do I do it, to achieve the effect of observing my character up to date when they being tie me up and gag me?
hi, thank you. glad you like the game^^
Currently the only way you can get tied up by NPCs are the escape room levels. More might come in future
I don't know if we understood each other correctly. I would like to see from A to Z how they tie up my character. So what I mean is that, for example, in these Escape Room levels we are already tied up, and even if we manage to untie partially or completely, when the guard catches us, this moment of tying up our character is not shown, but it immediately jumps to the finished tied up one. However, it would be much more pleasant if we saw everything from beginning to end regarding the immobilization of our character by other women. We walk free, untied, our whole body is free, and suddenly we meet some woman who performs these actions on us --> catching our character --> tying up --> gagging --> and possibly leading on a leash (the leash depending on where they caught us). And all these moments are shown precisely from beginning to end.
Just played the new version , and really like the improvements with the new jobs and quests. Thought I would point out a few minor points to work out for the next version.
- I really love the character creator. However I am unable to save the characters I create with names - it always needs to save them with the generic name.
- When I create the characters, I like to make them with great big boobs, and usually these "poke through" the standard clothing. Same if I make them more muscular looking, this seems to be larger than the clothing.
- When using the model spawner, the created model stays in the same spot and does not move. The only way to move them is to leash them and drag them somewhere. It might be better to have them start walking around immediately once created. When they stay in the green model spawner zone, when you walk up and press 'E' to interact with the model often it thinks I want to spawn a model instead, since the model stands right on it.
- I was attempting to put Mrs. Flame into some of the devices in the studio, and was unable to do so. I had her right by the device, was pressing E and nothing happening. If I moved her away from the device it would register model interaction but I could not put her in the device. Not sure if this is a wider issue but I tried several times and could not make it work.
Here are some suggestions for the quests/tasks.
- Attach a time limit. IF you take too long, Jessica comes and applies restraints to make it harder.
- IF you annoy Jessica (i.e. keep talking to her after task is assigned) she can restrain or otherwise punish you.
- If performing a task while restrained, make it harder to do
- If the task is to restrain/tickle/punish another model, give that model the ability to catch and restrain you first.
For the escape rooms, I think additional variability could be added by further increasing the number of guards, modifying how aggressive the guards are at chasing you down and restraining you, and also changing how you are restrained at the start. Successful escape could then lead to more coins.
Currently the NPCs appear unable to escape once bound completely. This would be something that could be changed, to add an ability for them to escape. HOwever, the more stringently they are bound the harder it is for them to do so.
Adding more restraint types and methods would also be nice. I think adding ropes to the current model would be great - such as above/below the knees, crotch rope, chest harness, etc. Also additional types of restraints such as the ability to use duct tape on the body, zip ties, handcuffs, leather, etc.
Also would very much love more clothing items, hair, and accessories.
Appreciate your work putting this game together - I have greatly enjoyed playing so far!
thank you so much for your kind words and suggestions.
really great suggestions. some are actually planned aready.
Will certainy consider all of them
I've already tried the new version, it's amazing, the addition of more mission types and the ability to tie Jessica up once and for all makes it worth it.
One issue I have is that when creating a character the clothing physics seem to fail and clip through the new girl's model. I don't know if it's something that can be fixed or if it's a problem with my computer that doesn't optimize the models well.
hi , you have such a great imagination and your work is awesome. great game if you could make it better by adding more restraints such as handcuffs and shackles and add more adventures to it. waiting for these things to be added in the next update.
esta muy bueno me encanto que es algo adictivo y me encanto la verdad lo recomiendo
hi
can somebody help with how to unlock all models achievement please help
You buy them in the same room you get items and new clothing, at the "Damsel" booth.
thanks it worked
Your welcome.
Great additions for 1.3. I Have every achievement but the last one with the ???? so hopefully I find It. I know it probably is a big suggestion but having the ability to create our own custom escape room would be a cool addition.
thanks^^
I think a world builder would unfortunately be too much of a time investment. I doubt that I'll ever implement that
for this achievement you should go to the new room at studio level and then look at the photo their and press( E )it will work
Can you tell me what does the "new room" means?
Thank you!
could u add a punishment/spanking room?
probably not, sorry. at least not in near future. It's just not somethink that interests me much and it'd be a lot of animation work
all good thanks for replying tho! Love the game so far
Not sure if you've been asked this before, so sorry if you've already answered this, but any plans for a mobile version at any point?
hi, thanks for asking^^
unfortunately I don't think I'm ever able to put this on mobile. The control schemas are just too different
Good game.But I want to know how can I tie up log in laying position.
And caught log
Will I even live to see the game get updated?